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The Danes SHOULD be a "challenging" faction to try to play with, so if you are struggling with them, then I would suggest the game is doing something right. These guys you are playing with are the great great great great great great great great great great great great great great great great great great great great great grandfathers of the Vikings they should have as much resemblance to the Vikings as Hollywood Romans do to their 5th Century descendants! i.e, not a great deal. They are a token nod to the Vikings, for those that do not care that the Vikings are still 400 years away, but they are not the same thing at all. So the neighbours are a struggle to overcome? So they should be! Arguably the Danes should not be in the game at all, simply because they were such a non event at this point of time. The Danes were nothing special at this point in history - they consolidated their own territory and that was about it - they were no better than any of their neighbours. While I can sympathise from a gameplaying perspective, from a historical perspective my response would be: So, tips, thoughts? I'd love to hear success or horror stories! Either the Angles or saxons hit me and even if I won battles against them 2 stacks of rhougions quickly turned up. In all other cases the Rhougion quickly become almost immune to attack (recruiting 2+ stacks and posessing walled cities). Of course, the Saxons (having spread to neighbouring provinces) promptly declared war and marched two stacks into undefended territory (as the rhougion territory is quite a bit east). In the most successful playthrough I could attack "rhougion" (due to non agression with Getae) with one and a half stacks + ships around turn 6 and won a very close battle with them, leaving my units decimated. Whether you redeploy and manage to fight them off, or manage to fight the "Rhougion" people off, the other will destroy you. Getae will usually refuse to do diplomacy and if they do, will usually attack you. 2nd & third turns by necessity rebuilding army by merging and recruiting new troops, also expand fleet. Fight an uphill battle and win it with about 35-40% casualties at best. The time I got close it seems I got lucky (random factor?) and they counter proposed a non agression pact off a trade agreement+money offer from me.Īttack the nearest enemy settlement right away by blockading it with the fleet and landing the army, recruiting the last two slots of mercenaries from the "good" units. Use your higher "strength" to try diplomacy with the Jutes and Getae, the former will usually do marriage/Trade agreement/Non agression pact (some or all of these) the latter almost never wants any of it. Recruit mercenaries for the starting army on the very first turn. The closest I've ever gotten to sorting out the first 20 odd turns without being overrun and destroyed is this I've tried different variations on wars on neighbours and attempts at diplomacy. Their starting position seems completely unviable. I've played around with the game for eight or so hours today and I just can not survive with the Danes on VH. 2K A Total War Saga: Thrones of Britannia.844 A Total War Saga: Fall of the Samurai.